Student draws trees and buildings in charcoal with NY skyline in background

Visual Arts & Technology Bachelor's Degree

Program Details


Bachelor of Arts


On campus


Office of Undegraduate Admissions1.201.216.8348[email protected]
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Stevens' visual arts and technology program challenges students to grow into passionate artists with next-generation expertise.

Housed in the College of Arts and Letters, these classes cultivate projects that transcend disciplinary boundaries. Lessons, grounded in studio-based learning, invite students to develop curiosity and tech fluency.

The curriculum features four concentrations: creative computation, design, game design, and moving image. Graduates enter creative and technological industries with collaborative spirits and bold ideas.

Students develop in-demand skills as they advance their creative visions.

Careers of Tomorrow

Our alumni's boundary-defying careers create an inspired list of job titles: visual designer, software engineer, visual merchandiser, broadcast engineer, digital technician, UX designer, and production assistant.

Companies—such as IBM, Nokia Bell Labs, Live Nation, ABC, CNBC, Comcast, Guinness World Records, and Stewart Weitzman—hire our future-focused graduates.

Tech-Powered Arts

Each of the program's concentrations—creative computation, design, game design, and moving image—infuse artistic theory, history, and practice. Students complement their imaginative pursuits with the future-focused rigor synonymous with a Stevens' education.

See the details and requirements of the visual arts and technology bachelor’s degree in Stevens' academic catalog.