Faculty in this area are pursuing research to improve undergraduate and graduate technology education. Researchers are working to improve engineering education through the use of remote laboratories, are studying how to teach students design methods and are teaching business simulations in an environment that has allowed for the collection of information on social networks.
In addition, researchers are applying cognitive theories to improve classroom learning. Along this line, Stevens faculty have been examining how grade-school children and undergraduate students learn about categories under different learning modes. Researchers also are interested in students' ability to understand abstract principles, based on the way in which learning materials are presented to the student.
Ben-Zvi, T. and Grosfeld-Nir, A. "Multistage Production Systems with Random Yields and Rigid Demand." International Journal of Manufacturing Technology and Management, Vol. 20, Nos. 1/2/3/4, pp.286-299, 2010.
Ben-Zvi, T. "Creating Decision Support Systems in Business Simulation Games." Developments in Business Simulation and Experiential Exercises, Vol. 36, pp. 103-111, 2009.
Ben-Zvi, T. "Simulating Decision Support Systems: A Laboratory Experiment." Proceeding of the 15th Americas Conference on Information Systems (AMCIS), San Francisco, CA, August 2009.
Ben-Zvi, T. "Measuring DSS Effectiveness in a Simulated Environment." Proceeding of the 15th Americas Conference on Information Systems (AMCIS), San Francisco, CA, August 2009.
Ben-Zvi, T. and Carton, T.C. "Applying Bloom's Revised Taxonomy in Business Games." Developments in Business Simulation and Experiential Exercises, Vol. 35, pp. 265-272, 2008.Ben-Zvi, T. "Creating Decision Support Systems in Business Games." Proceedings of the 18th Annual Workshop on Information Technologies and Systems (WITS), Paris, December 2008.