We are pursuing research to improve undergraduate and graduate technology education. We are engaged in an NSF ITR to improve engineering education through the use of remote laboratories. We have been studying how to teach students how to design, We have also been teaching business simulations in an environment that has allowed us to collect information on social networks . In addition, we are interested in applying cognitive theories to improve classroom learning. Along this line, we have been examining how grade school children and undergraduate students learn about categories under different learning modes. We are also interested in how the way in which learning materials are presented to the learner affects the learner's ability to acquire abstract principles.
Ben-Zvi, T. and Grosfeld-Nir, A. (2010) "Multistage production systems with random yields and rigid demand", International Journal of Manufacturing Technology and Management, Vol. 20, Nos. 1/2/3/4, pp.286-299.
Ben-Zvi T., (2009) "Creating Decision Support Systems in Business Simulation Games", Developments in Business Simulation & Experiential Exercises, Vol. 36, pp. 103-111.
Ben-Zvi T., "Simulating Decision Support Systems: A Laboratory Experiment", Proceeding of the 15th Americas Conference on Information Systems (AMCIS), San Francisco, California, August 2009.
Ben-Zvi T., Measuring DSS Effectiveness in a Simulated Environment", Proceeding of the 15th Americas Conference on Information Systems (AMCIS), San Francisco, California, August 2009.
Ben-Zvi T. and Carton T. C., (2008) "Applying Bloom's Revised Taxonomy in Business Games", Developments in Business Simulation & Experiential Exercises, Vol. 35, pp. 265-272.
Ben-Zvi T., "Creating Decision Support Systems in Business Games", Proceedings of the 18th Annual Workshop on Information Technologies and Systems (WITS), Paris, France, December 2008.
Ben-Zvi T., (2007), "Using Business Games in Teaching DSS", Journal of Information Systems Education, Vol. 18, No. 1, pp. 113-124. Ben-Zvi T. and Carton, T.C., (2007) "From Rhetoric to Reality: Business Games as Educational Tools", INFORMS Transactions on Education, Vol. 8, No. 1, pp. 10-18.
Ben-Zvi T. and Gordon, G., (2007) "Corporate Positioning: A Business Game Perspective", Developments in Business Simulation & Experiential Exercises, Vol. 34, pp. 101-110.
Ben-Zvi T. and Spiegler, I., "Data Mining and Knowledge Discovery: An Analytical Investigation", Proceedings of the 13th Americas Conference on Information Systems (AMCIS), Keystones, Colorado, August 2007.
Ben-Zvi T. and Grosfeld-Nir A., (2007) "Serial Production Systems with Random Yields and Rigid Demand: A Heuristic", Operations Research Letters, Vol. 35, No. 2, pp. 235-244.
Nickerson, J.V., and zur Muehlen, M. "The Ecology of Standards Processes: Insights from Internet Standard Making," MISQ, (30: Special Issue, August), 2006, pp. 467-488.
Grosfeld-Nir A., Anily S. and Ben-Zvi T., (2006) "Lot-Sizing Two-Echelon Assembly Systems with Random Yield and Rigid Demand", European Journal of Operational Research, Vol. 173, No. 2, pp 600-616.
zur Muehlen, M., Nickerson, J.V., and Swenson, K.D. "Developing Web Services Choreography Standards: The case of REST vs. SOAP," Decision Support Systems (40:1) 2005, pp.9-29.
Ben-Zvi T., "Business Games as DSS Laboratories", proceedings of the Pre-ICIS SIG DSS Workshop, Las Vegas, Nevada, December 2005.
Grosfeld-Nir A., Anily S. and Ben-Zvi T., "Lot-Sizing Two-Echelon Assembly Systems with Random Yield and Rigid Demand", proceedings of the EURO/INFORMS International Conference, Istanbul, Turkey, July 2003.