About the Artist
With an interdisciplinary career blending classical training in cello and composition, sound/audio data research, and innovative computational arts education, Margaret Anne Schedel transcends the boundaries of disparate fields to produce integrated work at the nexus of computation and the arts.
Brian Smith is a musician, writer, and artist interested in exploring cultural practices, social forces, and technology through the medium of sound.
Rob Cosgrove is a percussionist, composer, and artist with a practice focused on experimental music and sound.
Nick Hwang is a composer and sonic artist whose work explores connections in art, technology, and interaction.
About Visual Arts & Technology at Stevens
Led by an accomplished faculty, students contemplate the theories and inquiries that have defined art through the ages, all the while forging the expertise needed to land industry jobs. Creativity, critique, and collaboration define the classroom, and students are encouraged to explore the intersections of their imaginations and the latest technologies. After a rigorous first-year foundations curriculum, Visual Arts and Technology students complete a concentration in design, creative computation, game design, or moving image as well as a range of electives including virtual reality, physical computing, and art history. Graduates often go on to work in a range of creative fields, including media, production, design, game design, advertising, and marketing.