Spark creativity and develop cutting-edge skills in Stevens’ Visual Arts and Technology program.

Led by an accomplished faculty, students contemplate the theories and inquiries that have defined art through the ages, all the while forging the expertise needed to land industry jobs. Creativity, critique and collaboration define the classroom, and students are encouraged to explore the intersections of their imaginations and the latest technologies.

Throughout their time in the College of Arts and Letters, Visual Arts and Technology students complete a concentration in creative computation, design, game design, or moving image. In addition, the year-long capstone project launches students into early career success. Graduates often go on to work in a range of creative fields, including media, production, design, game design, advertising and marketing. 

The program offers a Bachelor of Arts degree and a minor in Visual Arts and Technology.

Click here to learn more about the Visual Arts and Technology program.

Careers in Visual Arts & Technology

The CAL Class of 2016 boasts a 100% job and graduate school placement rate. Here are some examples of where recent Visual Arts & Technology majors started their careers:

Systems Engineer, Scholastic Inc.

Creative Director, VaynerMedia

UI/UX Designer, 72 Pixels

Founder, Game Revenant

Junior Design Consultant, Vita Coco

Graduate Study, Royal College of Art, London

Software Engineer, BuzzFeed

CORE Technology Associate, Comcast

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