"Becoming Plastic is a nonlinear storytelling interactive experience on plastic pollution," says Fallone.
Founded in interdisciplinary and hands-on learning, Stevens' visual arts and technology program empowers students to grow into technological experts and passionate artists.
By combining their imagination with the rigor of a Stevens education, students launch themselves into early career success. It's the breadth and depth of the visual arts and technology program that helps graduates land positions in a wide range of creative fields, and today, our alumni work as software engineers, video game developers, UI/UX designers, creative directors and more.
Students pursuing their bachelor's degree choose between four concentrations: creative computation, design, game design, and moving image.Students throughout Stevens are also invited to earn a minor in visual arts and technology. Each academic pathway provides students an opportunity to integrate creativity, technology and thought, and this year, Animation Career Review named Stevens as the best game design program in New Jersey.
Featured photo by: Jacob Stillman '19