Spark creativity and develop cutting-edge skills

The pioneering visual arts and technology program at Stevens merges traditional studio experiences with hands-on learning, molding students into technological experts and passionate artists. By combining their imagination with the rigor of a Stevens education, students launch themselves into early career success. It's the breadth and depth of the visual arts and technology program that helps graduates land positions in a wide range of creative fields. 

Students pursuing their bachelor's degree choose between four concentrations: creative computation, design, game design, and moving image. Students throughout Stevens can also earn a minor in visual arts and technology.  

Featured photo by: Jacob Stillman '19

Careers in Visual Arts & Technology

Here are some examples of where recent Visual Arts & Technology majors started their careers:

Systems Engineer, Scholastic Inc.

Creative Director, VaynerMedia

UI/UX Designer, 72 Pixels

Founder, Game Revenant

Junior Design Consultant, Vita Coco

Graduate Study, Royal College of Art, London

Software Engineer, BuzzFeed

CORE Technology Associate, Comcast

Students and Alumni

Wondering where a degree in visual arts and technology can lead you? Get to know our students, recent alumni, and their artistic work by checking out these stories.

The Latest Headlines from Visual Arts and Technology

Faculty Spotlight