Product Architecture
The
Product-Architecture Lab at Stevens Institute of Technology is a pioneering graduate program integrating the study of Architecture, Engineering, Product Design, and Interaction.
The program overcomes longstanding deficiencies in design education by creating a distinctive fusion of design culture and technology through the disciplines of computation, analysis, and advanced production methodologies.
The curriculum focuses upon immersion in the tools that inform this design convergence, and creates opportunities for students to undertake applied research on real projects and collaborate with designers, engineers, scientists and manufacturers at the most progressive design firms in the metropolitan New York area.
The goals and objectives of this program are:
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To prepare a new generation of design professionals that are fluent in cutting-edge technology and working methodologies.
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To use performance criteria to design and engineer expressive environments and form.
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To push design computation beyond form finding and visualization towards form resolution and fabrication.
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To integrate the study of information management and communication with digital and physical manifestations of data.
The degree is officially Masters of Engineering in Product Architecture and Engineering, and normally takes a full-time student 2 years to complete.
For more detailed information, please see the Product Architecture website. >>
Masters Program in Product Architecture & Engineering
The Master of Engineering in Product-Architecture & Engineering degree program is supported by The Product - Architecture Lab and is intended to integrate the study of Product Design, Computational Architecture and Engineering with production methodologies and emerging materials. It can be considered as a terminal degree or as preparation for the Ph.D. program. A Bachelors of Science degree in Engineering, a BID, (BFA, BA, or BS) in Industrial Design, or a BArch (Bachelor in Architecture) is needed for acceptance to the master's program. Applicants with undergraduate degrees in other engineering or design disciplines may be required to take appropriate undergraduate courses before being formally admitted into the program.
The Master of Engineering in Product-Architecture and Engineering degree requires 30 credits, approved by the student's academic advisor. Fifteen of the credits (or five courses) form the core and comprise the student's major field. Nine of the credits (or three courses) form the Mechanical Engineering requirements and can consist of any of the offered ME courses included in the course catalogue. The core classes and the recommended courses from the ME department are as follows:
The Master of Engineering in Product-Architecture & Engineering degree program is supported by The Product - Architecture Lab and is intended to integrate the study of Product Design, Computational Architecture and Engineering with production methodologies and emerging materials. It can be considered as a terminal degree or as preparation for the Ph.D. program. A Bachelors of Science degree in Engineering, a BID, (BFA, BA, or BS) in Industrial Design, or a BArch (Bachelor in Architecture) is needed for acceptance to the master's program. Applicants with undergraduate degrees in other engineering or design disciplines may be required to take appropriate undergraduate courses before being formally admitted into the program.
The Master of Engineering in Product-Architecture and Engineering degree requires 30 credits, approved by the student's academic advisor. Fifteen of the credits (or five courses) form the core and comprise the student's major field. Nine of the credits (or three courses) form the Mechanical Engineering requirements and can consist of any of the offered ME courses included in the course catalogue. The core classes and the recommended courses from the ME department are as follows:
Core Courses
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ME Courses
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- PAE 610 The Creative Form and the Digital Environment: Introduction to the study of expressive form with integrated functional application.
The study of the Creative Form in the digital environment; Digitally initiated formal studies (Maya, Rhino, 3D Studio); Reverse Engineering methodologies utilizing 3D Scanning and Touch Probe technologies; Advanced Geometric modeling (Catia, Pro-Engineer, SolidWorks); Design Tables, Parametric Variations; Material Systems Integration; Form Function Integration through simulation methodologies (Catia, Cosmoworks); Visualization and Virtual Reality (Adobe Creative Suite,Eon Studio).
Laboratory Exercises: Digitally initiated formal studies (Maya, Rhino, 3DStudio); Reverse Engineering methodologies utilizing 3D Scanning and Touch Probe technologies; Advanced Geometric modeling (Catia, Pro-Engineer, SolidWorks);Form Function Integration through simulation methodologies(Catia, Cosmoworks); Visualization and Virtual Reality (Adobe Creative Suite,Eon Studio ) - PAE 620 The Creative Form and the Production Environment
Please contact the Registrar for more information.
Phone: (201)216-5555
Fax: (201)216-8030
E-mail: registrar@stevens.edu
- PAE 630 Introduction to Interactive Digital Media
Introduction to the study of expressive form with integrated production methodologies: Integration of the Production environment methodologies into formal studies Production Methods (Machining, Net-Shape Processes); Computer Controlled Machining Processes Applications(Catia, Master Cam); Net Shape Process Applications; Surface shaping and manipulation (Large Format CNC Laser Cutting applications); Rapid Prototyping Applications (Z Corp, Stereo Lithography)
Laboratory exercises: Production Methods (Machining, Net-Shape Processes); Computer Controlled Machining Processes Applications(Catia, Master Cam);Surface shaping and manipulation (Large Format CNC LaserCutting applications); Rapid Prototyping Applications (Z Corp, Stereo Lithography)Design and Architecture: Interactive Design and Scripting (Ceiling mounted cameras, Macromedia Suite,Projection Systems); Information Visualization (integration of video, photography, scanning, motion and projection); Non-linear video editing; Physical Computing (studies of scripting languages and its applications) Laboratory exercises: Macromedia Suite: Flash, Action Scripting Final Cut Pro: Non-Linear video editing 3d Laser Scanning: Motion Scanning 3d Laser Scanning: Touch Probe Technologies Blob Tracking: Projection Systems and its applications
- PAE 640 Performative Environments
Performative Environments explores the potentials of interactive digital media as an integral part of architectural spaces. The seminar examines series of case studies and looks critically into body-centric interactivity, intelligent environments and narrative spaces. Performative Environments integrates interactivity, physical computing, design and the production environments to develop dynamic media and physical installations. Integration of both Physical and Digital Design methodologies; Embedded scripting methodologies (sensors, actuators and scripting integration); Integrated physical production methodologies Laboratory exercises: Macromedia Suite: Flash, Action Scripting; Final Cut Pro: Non-Linear video editing; 3d Laser Scanning: Motion Scanning; 3d Laser Scanning: Touch Probe Technologies; Blob Tracking: Projection Systems and its applications
- PAE 800 Product-Architecture and Engineering Design Project
Issues of context, methodology, program and fabrication are explored for their possible interrelated meanings and influences on the making of expressive form. This design studio, which is required for the Masters degree, is offered by individual instructors to students who have successfully completed the core curriculum.
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- ME 520 Analysis and Design of Composites
Composite material characterization; composite mechanics of plates, panels, beams, columns, and rods integrated with design procedures; analysis and design of composite structures, joining methods and procedures, introduction to manufacturing processes of filament winding, braiding, injection, compression and resin transfer molding, machining and drilling, and industrial applications. - ME 564 Principles of Optimum Design and Manufacture
Application of mathematical optimization techniques, including linear and nonlinear methods, to design and manufacture of devices and systems of interest to mechanical engineers; optimization techniques include: constrained and unconstrained optimization in several variables, problems for structured multi-stage decision, and linear programming; formulation of design and manufacturing problems using computer- based methods; optimum design of parts and assemblies to minimize the cost of manufacture. - ME 566 Design for Manufacturability
This course is involved in the design and development of parts and assemblies for manufacturability and functionality; characteristics and capabilities of significant manufacturing processes; principles of design for manufacturability; product planning; conceptual design; embodiment design; dimensional tolerances; optimum design of products to minimize cost of manufacture; materials specifications for ease of manufacturability and good functional results; design for ease of assembly; integrated product development; concurrent engineering practice. - ME 635 Simulation and Modeling
This course emphasizes the development of modeling and simulation concepts and analysis skills necessary to design, program, implement and use computers to solve complex systems/products analysis problems. The key emphasis is on problem formulation, model building, data analysis, solution techniques and evaluation of alternative designs/processes in complex systems/products. Overview of modeling techniques and methods used in decision analysis, including multi-attribute utility models, decision trees and optimization methods are discussed. |
The remaining two courses (6 credits) constitute the student's elective field and will consist of: at least one course of "600-level or higher" given in the Product-Architecture and Engineering department a maximum of one course given in other departments
A student may elect to complete a Thesis (PAE 900 Thesis in Product-Architecture and Engineering, 3 credits) in lieu of completing one of the two open electives. In order to graduate with a Master of Engineering in Product-Architecture and Engineering, a student must obtain a minimum of "B" average in the major field as well as an overall average of "B" in all the courses needed to meet the 30-credit requirement for the degree. Please see the Office of Graduate Studies section on Student Status.
For more information, please see the Product Architecture website.