|School: Schaefer School of Engineering & Science|
|Department: Computer Science|
Stevens Institute, BS Computer Science, 2009
Andrew is a senior game engineer at Sojo Studios, a venture backed social start up in the heart of union square, and specializes in game engine architecture and gameplay. Previously, Andrew worked on various Facebook and mobile games as well as multiple triple-A, multi-platform first person shooters for EA and THQ.
Electronic Arts, Medal of Honor 2010 (PC/360/PS3)
THQ, Homefront (PC/360/PS3)
Arkadium, Varied (PC/Facebook/WP7/W8)
Sojo, WeTopia (Facebook)
Appointments available upon request.
- CS 587 Game Engine Design